<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>LIAR LIAR Devlog - itch.io</title><link>https://redsalem.itch.io/liar-liar</link><description>A modern variation of an ancient folk game.</description><item><guid>https://redsalem.itch.io/liar-liar/devlog/1524007/spin-the-bottle</guid><title>Spin the Bottle</title><link>https://redsalem.itch.io/liar-liar/devlog/1524007/spin-the-bottle</link><pubDate>Fri, 15 May 2026 08:05:07 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Unearthed a new record of a much older game, circa the 1880s. Very thorough cartographer. In this incarnation,a spinning bottle was used to determine which clock stations were to be consulted over the...</p>]]></description></item><item><guid>https://redsalem.itch.io/liar-liar/devlog/1492613/revision-to-board-building-to-reflect-new-research</guid><title>Revision to board building to reflect new research</title><link>https://redsalem.itch.io/liar-liar/devlog/1492613/revision-to-board-building-to-reflect-new-research</link><pubDate>Fri, 17 Apr 2026 22:50:48 GMT</pubDate><category>devlog</category><description><![CDATA[<p>After building the clock, players would join hands and move around it as in a Maypole or &quot;Ring Around the Rosy.&quot; This determines which stations the player will consult during the game. This element is...</p>]]></description></item></channel></rss>